Comic-based games: The Super Nintendo Years

As mentioned in the previous post, the SNES games are mostly the same as the ones for Genesis/Megadrive (except the X-Men games, which are different, the additional Japanese Spider-Man game (extra tip: the passwords for the different levels are the family names of Spider-Man’s foes)) and MOST IMPORTANTLY my favourite super-hero game for a while: […]

Comic-based games: The Genesis/Megadrive Years

With the 16-bit consoles, we were able to finally recognize the characters on the screen and, even though most of them are mildly entertaining side-scrolling beat-em-alls, actually enjoy playing these games. As you can see on the box designs displayed below, comic artists started being used: that’s Glenn Fabry on Separation Anxiety, possibly Butch Guice […]

Comic-based games: The ZX Spectrum years

Growing up at the dawn of the computer age allowed me to experience the evolution of computers firsthand and, like most people around me, went through my fair share of ridiculous computers. It all begun with the ZX Spectrum 48K, and as Martin reminded me about the Ocean Batman game (and as it’s been a […]

DIY Crossovers: Mazinger Z and his Amazing Friends

Love these 90’s plastic action figures made in Spain. They give you the possibility to mix up any Disney princess with Dr. Doom (oh wait, he’s a Disney character too I guess … Beauty and the Beast remake with Victor von Doom, please?), smurfs, soccer players or whoever appeared in a movie or cartoon in […]

A week of art: Tradd Moore

Here is another great artist who’s been getting a bit more (very deserved) attention lately, Tradd Moore. If you want to enjoy more of his hyper-kinetic art, try either of the Luther Strode books (the only one in trade at the moment is The Strange Talent of Luther Strode, Vol. 1), the level of detail […]