Comic-based games: The 8-bit Years

So, yes, let’s forget about MSX and jump straight to 8-bit consoles (with a little detour through early PC games this afternoon, probably).

Getting closer to the 16-bit explosion of actually good games, we still had to go through the 8-bit period of “let’s assume that block is really who they say it is”, starting with the NES:

Trying to not forget the Sega Master System (though who could blame us?):

And, as last time, my favourite 8-bit game, Castlefuckinvania (though, strangely enough, I prefer the MSX version, or not so strange considering it was the first one I played):

nes_castlevania

A week of art (Spanish edition): Albert Monteys

(Where, in order to try and keep posting during a particularly busy period, I resort back to art galleries)

This time, however, I decided to post some art from Spanish creators. Some of them internationally famous, others not so much but they probably deserve more attention.

We start with Albert Monteys, an amazing and really funny cartoonist. Even though he did a couple of pages for Vertigo in the past (The Dreaming #55 and The Sandman Presents: Everything You Always Wanted to Know About Dreams…But Were Afraid to Ask), he seems perfectly happy working on his own stuff back in Spain (where he works in the weekly comic magazine El Jueves while putting out some other stuff on the side).

Take a look around his Tumblr account, the same place where I found these delightful illustrations he published as a print set (Fin de Liga or End of League):

These are 5 of the 8 prints that you can purchase here. Highly recommended creator if you can get anything by him.