Comic-based games: The 8-bit Years

So, yes, let’s forget about MSX and jump straight to 8-bit consoles (with a little detour through early PC games this afternoon, probably).

Getting closer to the 16-bit explosion of actually good games, we still had to go through the 8-bit period of “let’s assume that block is really who they say it is”, starting with the NES:

Trying to not forget the Sega Master System (though who could blame us?):

And, as last time, my favourite 8-bit game, Castlefuckinvania (though, strangely enough, I prefer the MSX version, or not so strange considering it was the first one I played):

nes_castlevania

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