Unreleased X-Men games

Still going on about games, sorry, I will get over it after the weekend, most likely. Anyway, I just found out that there were (at least) two X-Men games that were never released. One of them was supposed to be called X-Men: Mind Games and was going to be released for the wildly unsuccessful Sega […]

Comic-based games: The Super Nintendo Years

As mentioned in the previous post, the SNES games are mostly the same as the ones for Genesis/Megadrive (except the X-Men games, which are different, the additional Japanese Spider-Man game (extra tip: the passwords for the different levels are the family names of Spider-Man’s foes)) and MOST IMPORTANTLY my favourite super-hero game for a while: […]

Comic-based games: The Genesis/Megadrive Years

With the 16-bit consoles, we were able to finally recognize the characters on the screen and, even though most of them are mildly entertaining side-scrolling beat-em-alls, actually enjoy playing these games. As you can see on the box designs displayed below, comic artists started being used: that’s Glenn Fabry on Separation Anxiety, possibly Butch Guice […]

Artists of Capcom

In classic Fanthoman train of thought derailment fashion, let me tell you (as if you didn’t know) that the guys who do the Capcom illustrations for the Capcom VS series are simply amazing. I am guessing they are some sort of studio, but the two names I hear more often are Shinkiro and Bengus and […]

Comic-based games: The 8-bit Years

So, yes, let’s forget about MSX and jump straight to 8-bit consoles (with a little detour through early PC games this afternoon, probably). Getting closer to the 16-bit explosion of actually good games, we still had to go through the 8-bit period of “let’s assume that block is really who they say it is”, starting […]