Metrodome by Craig Collins & Iain Laurie

I recently did an online version of the fantastic METRODOME by genius gentlemen Craig Collins and Iain Laurie, a project where a great deal of the fun comes from learning how the project was developed. The online version does not have any of that information, but it’s a really fun read. Here is the official […]

Unreleased X-Men games

Still going on about games, sorry, I will get over it after the weekend, most likely. Anyway, I just found out that there were (at least) two X-Men games that were never released. One of them was supposed to be called X-Men: Mind Games and was going to be released for the wildly unsuccessful Sega […]

Comic-based games: The Super Nintendo Years

As mentioned in the previous post, the SNES games are mostly the same as the ones for Genesis/Megadrive (except the X-Men games, which are different, the additional Japanese Spider-Man game (extra tip: the passwords for the different levels are the family names of Spider-Man’s foes)) and MOST IMPORTANTLY my favourite super-hero game for a while: […]

Comic-based games: The Genesis/Megadrive Years

With the 16-bit consoles, we were able to finally recognize the characters on the screen and, even though most of them are mildly entertaining side-scrolling beat-em-alls, actually enjoy playing these games. As you can see on the box designs displayed below, comic artists started being used: that’s Glenn Fabry on Separation Anxiety, possibly Butch Guice […]

Artists of Capcom

In classic Fanthoman train of thought derailment fashion, let me tell you (as if you didn’t know) that the guys who do the Capcom illustrations for the Capcom VS series are simply amazing. I am guessing they are some sort of studio, but the two names I hear more often are Shinkiro and Bengus and […]