Bootleg Superheroes: Spider-Man

If you have taken a look around the site, you might have noticed a couple of entries dedicated to bootleg superhero toys (here and here). I have been getting a few more … As it turns out that there’s a lot of bootlegs out there, you just need to know where to find them, so in the […]

Comic-based games: The Super Nintendo Years

As mentioned in the previous post, the SNES games are mostly the same as the ones for Genesis/Megadrive (except the X-Men games, which are different, the additional Japanese Spider-Man game (extra tip: the passwords for the different levels are the family names of Spider-Man’s foes)) and MOST IMPORTANTLY my favourite super-hero game for a while: […]

Comic-based games: The Genesis/Megadrive Years

With the 16-bit consoles, we were able to finally recognize the characters on the screen and, even though most of them are mildly entertaining side-scrolling beat-em-alls, actually enjoy playing these games. As you can see on the box designs displayed below, comic artists started being used: that’s Glenn Fabry on Separation Anxiety, possibly Butch Guice […]

Comic-based games: The 8-bit Years

So, yes, let’s forget about MSX and jump straight to 8-bit consoles (with a little detour through early PC games this afternoon, probably). Getting closer to the 16-bit explosion of actually good games, we still had to go through the 8-bit period of “let’s assume that block is really who they say it is”, starting […]

Comic-based games: The ZX Spectrum years

Growing up at the dawn of the computer age allowed me to experience the evolution of computers firsthand and, like most people around me, went through my fair share of ridiculous computers. It all begun with the ZX Spectrum 48K, and as Martin reminded me about the Ocean Batman game (and as it’s been a […]